This is not a gateway - festival

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Posted on October 25th, 2008 by kat. Filed in community, conferences, events, policy, research.
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This Is Not A Gateway is holding an open interdisciplinary festival this weekend in a variety of Dalston locations with the aim of bringing together people who live and work in Europe, but who’s main preoccupation is the city. I am hoping to get to a few events in the packed programme.

TINAG creates platforms for emerging academics, activists, human rights canvassers, artists, politicians, writers, musicians, architects and more, whose point of departure is the city. TINAG is interested in building platforms for those outside of established circuits including illegal immigrants, travelers and people living in cities of past or continuing conflict. There is no doubt the most compelling new ideas and knowledge on cities is here.

In its first year the festival will be held across Dalston, East London; cafes, community buildings, galleries, restaurants, colleges, parks, bars, streets and occasional plush city office boardroom - to hold workshops, round table debates, film screenings and more. A significant portion of the programme will comprise of peer-to-peer workshops (i.e. A to Z Of Getting Your Book Published; Going Freelance – Taxes & Other Complexities; Organising & New Political Frameworks). Every second year TINAG is open to proposals from other European cities to host the festival.

TINAG are facilitators. We will provide the infrastructure and support to enable participants to hold their own activities. We are interested in finding out what questions and projects, related to cities, are currently being generated by those who live and work in cities everyday.

Hide and seek: Sandpit# 7

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Posted on October 24th, 2008 by kat. Filed in cycles, events, games.
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Finally I’m going to a Sandpit event. I’ve heard much about these and have never been. Hosted by Hide and seek, Sandpits are monthly events where people play games, test out ideas and generally run amuck in the city. Not that you’d want more, but…… there is even whispered possibility of a little tallbike racing through Soho. Now who on earth would be up for that! : )

The next Sandpit will be taking place on Wednesday 29 October. We’ll be playing games at 01zero-one in Soho, from 6.30pm to 10pm. Come along and play - we’ve got a teleporting chasee, a rehabilitated Hopscotch, a game with a slowly moving parcel, the lies of Baron Munchausen, and the looming threat of a vampire.

March of the dead: Much mayhem and mess

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Posted on October 24th, 2008 by kat. Filed in making.
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Every year the Strange Works Collective put on a Halloween inspired performance/ march/ happening through the streets of east London. This year I get to be part of the costume, mask and constructive mayhem workshops that lead up to the event. Nothing like a bit of music, cardboard, paint and stickytape to free one’s mind from the constraints of words and computers.

The secret life of the home

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Posted on October 18th, 2008 by kat. Filed in exhibitions.
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This is the title for an exhibition in the basement of the Science Museum. It looks good.

How well do you know your vacuum cleaner? When did you last spare a thought for your microwave oven? The Secret Life of the Home gallery takes a close look at the development of those household gadgets and appliances that we use every day but often take for granted.

Most of the objects on show date from the late 19th and 20th century but you’ll also find ancient Roman keys, 18th century cooking utensils and a 21st century robotic vacuum cleaner. In fact, you’ll be able to discover how applied robotics is one of the key ways in which the gadgets and appliances in your home will develop in the future.

You’ll also be able to see how styles, materials, technology and changes in society have influenced the design and use of gadgets and appliances over time.

There are loads of interactive exhibits in this gallery, so you’ll be able to discover how some of these appliances – including CD players and washing machines (and toilets!) – really work. You can also investigate different types of locks, try to outwit a burglar alarm and even play ‘Pong’, the world’s very first home video game.

Thanks gb.

Disorderly design

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Posted on October 17th, 2008 by kat. Filed in analysis, mapping, mess, writing.
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Stoke Newington International Airport

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Posted on October 4th, 2008 by kat. Filed in events, mess.
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Tonight is yet another famously random evening of things hosted by the Stoke Newington International airport.

At past events I have played word games about werewolves, tried to learn to unicycle, been entertained by an eclectic range of musicians, watched live theatre and paper cinema whilst being been fed and beer’d. Tonight, in addition to more high quality performances, there is a conker competition.

What more could you want?

i hate….

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Posted on October 4th, 2008 by kat. Filed in school, writing.
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………….ruler readers who murder library books.

24hr design and make

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Posted on October 3rd, 2008 by kat. Filed in events, exhibitions, making, mess, visual ideas, writing.
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Having been securely blocked from my blog for a few weeks as a result of a wordpress upgrade, grrrrrr, I will now attempt to catch up on recent events and news.

A few weeks ago I popped down to Deptford High Street for a peek at this very exciting project/ concept which was described as ‘an attempt, to demonstrate what can be created in 24 hours, as part of the London Design Festival 2008′.

Very simple, very nice!

Arriving at about 17.00 on the Friday (half way through the event) I was impressed by the great space created behind the main street, the dedication of the many teams caught up in discussion and debate and of course the weather - will you look at that blue sky!

However, I have to admit I was surprised by the lack of mess. I expected much more mad activity, noise, bustle and crazy making - an intensely charged engagement with stuff and the local community. I was expecting mess, not talk. Ok, mess and talk. But definitely more mess. As a result it felt, to me, a bit distant from stuff, the community and the context despite all the outward signs to the contrary. Perhaps I arrived at a quieter, more intense, thoughtful time….? It was over 24 hours after all. Energy levels must have rollercoasted. Nevertheless, I think it was a cracking idea and would have loved to have been involved/ spent more time observing. Unfortunately I did not get back again to witness other levels of energy and rhythms of activity nor to see the results of the project in the Saturday evening installation. I’m still hoping to track down more stuff on it.

I am obviously biased towards a bit of messiness these days, having studied it for the past four years in the context of community wifi groups and freakbike makers and am now deeply anti-socially embedded in writing about it. In particular my interest is the productive possibilities of engaging with, and making, mess in the process of invention and innovation with an emphasis on visual culture. The people I had the pleasure of spending time with during my ethnography built things from the ground up, interweaving a nuanced and textured understanding of the natural, social and technical. They used their heads and their hands.

As one my respondents explains:

‘It’s really knowing, really knowing with your hands’

and

‘You ask the question of your fingers.’

And another told me:

‘No I think it’s best not to have too many plans. Have rough idea of what you want to do and just start. I don’t plan too much. It just gets in the way. When we think too much we second guess ourselves all the time and it slows down the spontaneity and stops you from achieving as much as you could in a day and you end up not getting as much done as you could. It takes a long time to build a bike if you think it out that much. But as you get the basics down it gets faster and faster. And you always eventually find a way of making it work. It’s a challenge. A huge learning curve.’

I find that my respondents and my experiences of being knee-deep in bike bits, dodging welding sparks while trying to jam things together with blackened greasy hands or helping to build antennas in suburban backyards using biscuit tins and stickytape during my fieldwork in Australia can be better understood in relation to what Turkle describes as bricolage, a term made famous by Levi Strauss. Comparing different computer programming styles, Turkle writes of the stark difference between the ‘hard’ canonical structured system characterised by ordered and organised planning and a more informal ‘soft’ approach that stems from an affinity with the materials (1995:51).

By analogy, problem-solvers do not proceed by abstraction but by thinking through problems using the materials at hand. By analogy, problem-solvers who do not proceed from top-down design but by arranging and rearranging a set of well-known materials can be said to be practicing bricolage. They tend to try one thing, step back, reconsider, and try another. For planners, mistakes are steps in the wrong direction; bricoleurs navigate through mid course corrections. Bricoleurs approach problem-solving by entering into a relationship with their work materials that has more the flavour of a conversation than a monologue. In the context of programming, the bricoleur’s work is marked by a desire to play with lines of computer code, to move them around almost as though they were material things – notes on a score, elements of a collage, words on a page (1995:51-52).

Turkle’s (1995) description evokes a visually rich and materially textured process. What permeates her writing is a thick description of engagement with materials, not just of materials. People don’t just organise materials, they engage with them and open them up. Tinkerers get inside a task, they don’t just hover about on the surface, all of which suggests tinkering is more than a process or practice. It is also about a space, the use of visual materials, personal skills and time.

Design Museum - FIXED

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Posted on September 3rd, 2008 by kat. Filed in cycles, exhibitions.
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I just noticed that this exhibition - FIXED - is on at the Design Museum and is due to finish soon (8th Sept!)

Curated by Ben Wilson, industrial designer and bike fanatic, FIXED looks at the fixed gear bicycle from 1888 to the present day. FIXED is in the Tank, the museum’s riverfront exhibition space and free to view day or night.

A week off……. what to do? Make stuff…… what else!

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Posted on September 2nd, 2008 by kat. Filed in DIY, cycles, tinkering.
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(Re)build bikes.
New paint, brakes, seat, stem, tape (measure), bars and chain configuration….. much better!

Before and after